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Sourcecode: ecasound2.2 version File versions

long int REALTIME_NULL::prefill_space ( void   )  const [virtual]

How much data in sample frames can be prefilled to a output device before processing is started with start() (after prepare())?

Note! Prefilling will have an affect to output latency.

See also:

Reimplemented from AUDIO_IO_DEVICE.

Definition at line 237 of file audioio-rtnull.cpp.

References AUDIO_IO_BUFFERED::buffersize(), and AUDIO_IO::io_mode().

  if (io_mode() != io_read) return(total_buffers_rep * buffersize());

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